Alpha Stockathon
Pixel-art game teaching options, shorting, and market cap through consequences. Built in three days.
- Role Solo
- Duration 3 days
- Year 2021
- Role: Solo
- Year: 2021
Project highlights
3 days
research to prototype
Pixel art
financial learning system
Solo
product concept & UI
Designed a pixel-art desktop game that teaches options, shorting and market cap through consequence rather than instruction, taken from research to working prototype in three days.
UI · GamificationSolo · Self Initiated
Brand positioning.


Ideation for gamification.
Characters.














Advertisement idea.
Back to top↑Three days to understand the stock market and turn it into a game. I had to start teaching it before I’d finished learning it myself. Simplification is not dumbing down: every financial concept has a core mechanic, and finding that mechanic was the real design problem. Pixel art made commitment unavoidable. Each shape landed and stayed.