About

Sid Mehta. Designer and creative technologist.

Siddharth Mehta Siddharth Mehta

I'm a designer and creative technologist working across product, culture, and emerging technology. My work spans AR exhibitions, VR narratives, enterprise interfaces, and spatial systems, tied together by a consistent interest in how design shapes the way people feel and understand the world around them.

Before Parsons, I worked with EyeJack, Deloitte Digital, and Philips. My work has been recognised at the Webby Awards, Kyoorius Design Awards, and MIT Reality Hack.

Graduating May 2026. Open to full-time, freelance, and collaborations.

View Resume ↗
Past collaborators

Experience

  • Senior UX Designer Deloitte Digital
    2022–23
  • Product Designer EyeJack
    2021
  • Visual Designer Leaf Design Studio
    2021
  • UX Designer Philips
    2020

Education

  • MFA Design & Technology Parsons · The New School
    2024–2026
  • BDes Communication Design Indian School of Design and Innovation, Mumbai
    2019

Recognition

  • Webby Award · Best Use of AR, ENCODED 2026
  • Webby Award · Best Community Engagement, ENCODED 2026
  • MIT Reality Hack 2026
  • Kyoorius Creative Award, MOOL 2021

Capabilities

Product Design UX Research AR / XR Unity Figma TouchDesigner Unreal Engine JavaScript Python Branding Arduino Premiere Pro

Frequently asked

Which project taught you the most?

Mool. Designing a banking app for users new to digital meant unlearning every shortcut I'd taken in design. Every interaction had to earn its place. It rewired how I think about clarity.

What kind of team brings out your best work?

Small. Curious. People who can hold strong opinions loosely. I do my best work when there's room to prototype before there's a brief, and a team that treats design as part of the thinking, not the polish at the end.

What do you do when you're stuck?

I leave the screen. Most of my best ideas have come on a walk, in the shower, or while drawing in a sketchbook. The wall is usually a sign I haven't gone wide enough on the inputs yet.

What's the one thing you wish people asked more?

Why I make. Cube, mandalas, the AR work, the bank, the small daily illustrations. They all come from the same place: a curiosity about how design can shift the way people feel about themselves and the world.

Lead end-to-end or join mid-sprint?

Both. I've shipped solo projects from concept to install, and I've joined product teams to translate research into flows. Async-friendly, comfortable across timezones, fast at finding the shape of a problem.

Where are you based?

Brooklyn, NYC. Eastern Time. Open to remote, hybrid, or relocating for the right team.