Alpha Stockathon
Project details
Overview
Designed a pixel-art desktop game that teaches options, shorting and market cap through consequence rather than instruction, taken from research to working prototype in three days.
Project highlights
3 days
research to prototype
Pixel art
financial learning system
Solo
product concept & UI
Brand positioning.


Ideation for gamification.
Characters.














Advertisement idea.
Three days to understand the stock market and turn it into a game. I had to start teaching it before I’d finished learning it myself. Simplification is not dumbing down: every financial concept has a core mechanic, and finding that mechanic was the real design problem. Pixel art made commitment unavoidable. Each shape landed and stayed.